Velocity Plugins

Discover plugins built for your Minecraft Velocity proxy

Velocity-compatible plugins One-Click Install Regular Updates
SLS-LITE
SLS-LITE

SLS LITE, Dynamic Networks Inside Velocity SLS LITE is a Velocity proxy plugin that lets one Minecraft server allocation host a small, dynamic network. It launches and supervises local Java backends when players need them, registers ready instances automatically, and moves players between them without requiring Docker, full SLS infrastructure, or separately purchased game servers. Its toolkit includes blueprint based server creation, managed lobbies, capacity aware matchmaking, queues, persistent or temporary instances, idle cleanup, crash recovery, and a fallback limbo server. With isolated storage and a Java extension API, it gives our BoxToPlay servers a flexible foundation for minigames, testing, and compact networks.

selective-routes
selective-routes

Selective Routes, Velocity routing plugin Selective Routes is a lightweight Velocity plugin for Minecraft server networks that directs players to chosen backend servers when they connect through the proxy. Instead of relying only on Velocity’s default initial server selection, administrators can define personalized routes in routes.yml, making it easier to send friends, staff, or selected players directly to the appropriate destination. The plugin supports UUID based routing with username fallback, synchronizes player names and UUIDs when they join, and includes commands for managing routes. It is a practical administration tool for networks needing precise access paths, and our BoxToPlay team sees it as a focused solution for smoother server navigation.

NexAC-Proxy-Handler
NexAC-Proxy-Handler

NexAC Proxy Handler for Velocity NexAC Proxy Handler is a Velocity plugin that acts as the proxy side of NexAC, helping the protection system operate across a connected Minecraft server network. It provides the backend needed for communication between the proxy and NexAC components running on individual servers, making NexAC possible in a multi server environment. Designed for Java Edition networks, it currently targets Velocity and is presented as a focused utility rather than a broad administration suite. At BoxToPlay, we recommend it for server owners who want NexAC to function consistently while players move between connected servers through one proxy.

Rick
Rick

Rick, a lightweight Velocity proxy plugin Rick is a small Minecraft plugin created by Niranjan and published on Hangar under the name It;sRick. It is presented as a miscellaneous addon with releases supporting Paper, Waterfall, and Velocity, making it suitable for a Minecraft server network that needs a compact, cross platform component. Public documentation is intentionally minimal, so Rick is best viewed as a simple utility rather than a feature packed network core. Its limited footprint may appeal to administrators who prefer focused setups and straightforward proxy management. At BoxToPlay, we recommend considering Rick for lightweight server projects where compatibility with Velocity and other supported platforms matters more than an extensive feature list.

BanDialog
BanDialog

A Velocity proxy plugin that hooks into LiteBans to replace default disconnection messages with customizable DialogAPI

BungeeMessages
BungeeMessages

Fully customizable BungeeCord messages - replace every proxy message with your own text.

Pillar
Pillar

Pillar, the control plane for Minecraft server networks Pillar is a coordination plugin for Paper and Velocity networks. It gives your Minecraft server fleet a shared foundation for presence tracking, inter server communication, request and response workflows, and distributed task coordination, without adding game logic, economy systems, or world management. Through Redis Streams, nodes exchange durable messages while publishing heartbeats, memory use, MSPT, player counts, and latency data. Its health aware routing selects suitable servers, reserves capacity, and helps recover unfinished work. BoxToPlay makes this kind of advanced network control easier to use for connected Minecraft servers.

MineSentry
MineSentry

MineSentry, a Velocity penalty sharing plugin MineSentry is a Velocity proxy plugin and shared penalty service created for the Japanese Minecraft community. It connects a Minecraft server network to a central database where serious misconduct, such as large scale griefing, cheating tools, server attacks, or illegal activity, is reviewed and shared between participating communities. When a player joins, MineSentry checks their status automatically. A GBAN blocks access, while a WARN allows entry and informs authorized staff through the notification permission. Public player lookup, evidence based moderation, appeal support, and Floodgate compatibility extend its usefulness. At BoxToPlay, we see it as a practical layer for safer, more consistent network moderation.

resourcepack-disabler
resourcepack-disabler

Resource Pack Disabler for Velocity Resource Pack Disabler is a lightweight Velocity plugin for Minecraft server networks that controls which players receive resource packs from backend servers. It can block pack delivery for selected Minecraft versions, helping administrators avoid incompatible visuals, unnecessary downloads, or loading issues for specific clients. Rules can be defined globally or individually for each proxy server, using exact versions, version ranges, and comparison operators such as greater than or less than. At BoxToPlay, we recommend it for networks supporting several client generations while keeping resource pack behavior predictable and easy to manage.

TimonikiRTP
TimonikiRTP

TimonikiRTP, random teleportation for Velocity networks TimonikiRTP is a Minecraft server plugin focused on random teleportation and world management. Designed for a Velocity proxy environment, it adds a simple way for players to reach unexpected locations and encourage exploration across a connected server network. The project is also listed for Paper and Waterfall, providing broader compatibility within the server ecosystem. This release is identified as version 1.0 Beta First Release 1.0, targeting Minecraft 1.21.11 and Velocity 3.4 through 3.4.0. As the creator’s first project, it may still contain errors and should be considered experimental. At BoxToPlay, we present it as an early option for communities seeking lightweight random teleport gameplay.

WSC-Linker
WSC-Linker

WSC Linker for Velocity WSC Linker is a Minecraft server plugin and extension for WSC Bridge, designed to connect Minecraft player identities with WoltLab Suite accounts across a Velocity proxy network. It lets players associate their Minecraft UUID with a community account through a confirmation code, helping forums and servers recognize the same user. Built for Velocity versions 3.0 through 3.5 and also available for Paper, it supports networks using Minecraft 1.8 through 1.21.11. WSC Bridge is required, while administrators can use the integration to streamline account linking and create a more unified community experience with BoxToPlay.

Synapse
Synapse

Various API for the Velocity proxy server.

WSC-Bridge
WSC-Bridge

WSC Bridge for Minecraft Servers WSC Bridge is a Java plugin and API foundation that connects WoltLab Suite with a Minecraft server network. It provides a communication layer for Bukkit, Spigot, BungeeCord and Velocity environments, while also supporting Hytale integrations through the same project family. Designed mainly for developers and server administrators, it enables WoltLab extensions to exchange data with one or more connected servers and gives complementary plugins a common bridge to build on. Its modular structure supports projects such as account linking, synchronization and server management. We recommend WSC Bridge on BoxToPlay when your community needs a closer connection between its website and Minecraft server experience.

angelloNotifier
angelloNotifier

angelloNotifier angelloNotifier is a Velocity proxy plugin that turns a Minecraft server network into a shared notice board. Administrators can publish network wide announcements, assign titles, bodies, and individual lifetimes, then keep a persistent history stored in YAML files on the proxy. Players can review notices through an inbox, reopen specific entries, check unread counts, and receive previews when joining the network. Per player read states, deletion without renumbering, MiniMessage formatting, ignored servers, internationalization, automatic saving, and reload support make communication easier to manage. At BoxToPlay, we recommend it for networks that need clear, reusable announcements without relying on separate systems.

NetworkTag
NetworkTag

NetworkTag, Velocity Proxy Plugin NetworkTag is a lightweight Minecraft server plugin for networks where several backend servers are connected to different Velocity proxies. It assigns a configurable name to each proxy, helping players and staff identify the route used for their current connection without changing gameplay. On compatible Spigot servers, the proxy name can be displayed through PlaceholderAPI with %network_name%, making it suitable for tab lists, scoreboards, chat, or other interface elements. Designed for Minecraft 1.21, it is a practical tool for multi proxy administration. At BoxToPlay, we recommend it for networks that need simple and visible proxy identification.

florium-filter
florium-filter

Florium Filter for Velocity Florium Filter is a Velocity proxy plugin designed to reduce automated connections on a Minecraft server. Its core idea is simple: before gaining access, a player must complete a short parkour challenge, helping the proxy distinguish genuine players from basic bot traffic. This lightweight verification step adds an interactive layer to server protection without relying only on traditional connection checks. It is suited to networks that want a visible, gameplay focused antibot barrier at the proxy level. Our BoxToPlay team recommends it for servers seeking a straightforward way to make bot filtering more engaging.

WSC-Sync
WSC-Sync

WSC Sync, WSC Bridge Extension WSC Sync is a Minecraft server plugin that extends WSC Bridge, connecting a Java server or Velocity proxy with a WoltLab Suite community. It provides the technical foundation for exchanging account and permission data between Minecraft and linked WSC services, working alongside the Minecraft Linker and Minecraft Sync components. Designed for networks using Bukkit, Spigot, BungeeCord, or Velocity, it helps keep community roles aligned with in game permissions and supports a more unified player experience. WSC Sync is a practical integration layer for server owners, and our BoxToPlay team recommends it for communities built around WoltLab.

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