A collection of modules with structure files to use in your world.
Bookshelf Health Module
Read and modify player health, and give entities a lifetime.
Bookshelf Vector Module
Vector math for datapacks, including rotations and coordinate conversions.
Bookshelf Interaction Module
Attach click and hover events to Interaction entities.
Bookshelf ID Module
Assign unique numeric IDs to entities.
Bookshelf Move Module
Move entities along a velocity vector, with collision handling.
Bookshelf Schedule Module
Schedule commands that remember which entity and location triggered them, and can be cancelled.
Bookshelf Environment Module
Access biome, weather, and time-based conditions.
Bookshelf Tree Module
Pre-built tree structures with multiple variations.
No More Origins
This datapack removes origins from the origins mod. Hiding the selection menu for origins when you join the game. This is useful for some other datapacks ive made.
Bookshelf Time Module
Access the real-world system time from inside a datapack.
Bookshelf Dump Module
Combine scores and NBT data into a single structured dump.
Bookshelf XP Module
Read and modify player XP levels, and set the progress bar by percentage rather than by points.
Bookshelf Bitwise Module
Manipulate integers as sequences of bits.
Bookshelf Sidebar Module
Build scoreboard sidebars with formatted, updatable content.
Bookshelf Link Module
Link entities together so their positions and rotations stay synchronized.
Bookshelf Log Module
Log messages to chat with varying levels of severity.
Bookshelf Random Module
Generate random values, weighted picks, and noise patterns.
Bookshelf Color Module
Manipulate colors and convert them between formats.
NBTUltimate
A library made for making items with NBT with some NBT features that are not possible to be activated on a specific item.
Bookshelf Generation Module
Run a function over every position in a shaped region, spread across ticks.
Chest Village
This time I present you "Chest Village" Data pack.
this datapack just add a new type of village in the minecraft.
new village type like village plans it's village chest.
this chest village is different type of village.
version from 1.16 to latest
Item Registry
Provides a command/function-accessible way to query items and certain item attributes.
Mob head to Player head
Using this datapack, you can turn any mob head into a player head simply by using a Book and Quill along with any mob head in the game, such as a zombie head, a dragon head, or even a Carved Pumpkin.
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