DynamicPlayerCount is a Minecraft server plugin for Velocity that changes the player count shown in the multiplayer server list according to the host address a player pings. It is designed for networks exposing several entry points, allowing each address to display the count of a selected backend server instead of the entire proxy network.
Its configuration maps public hosts to Velocity server names and supports a dynamic mode, which displays the current count plus one, or a static mode with a chosen maximum. Unmapped hosts keep Velocity’s normal behavior. At BoxToPlay, we recommend it for clearer server presentation across multi server networks.
Select the version of Dynamic-Player-Count you want installed on your Velocity proxy.
You go directly to your cart with the Velocity plan and selected version of Dynamic-Player-Count already included. Check that everything is correct before continuing.
Wait while your Velocity proxy is built and delivered. Installation of your selected Dynamic-Player-Count version starts during setup. Once it is ready, connect your servers and enjoy.
Create your Velocity proxy and install Dynamic-Player-Count automatically.