PlaceholderAPI for NukkitPlaceholderAPI is a lightweight Nukkit plugin for Minecraft Bedrock servers that gives other plugins a shared system for displaying dynamic information. It replaces tokens such as player names, UUIDs, ping, server data, or custom values inside supported text, making chat, holograms, messages, scoreboards, and similar interfaces more informative.Designed with developers in mind, it supports static and player based placeholders, aliases, caching, automatic updates, parameters, and contextual scopes for features such as chat or arenas. This flexible API helps different plugins exchange data consistently and keeps your Minecraft server presentation dynamic. At BoxToPlay, we recommend it for organized, reusable server interfaces.
KotlinLib, Kotlin Support for Nukkit ServersKotlinLib is a dependency library for Minecraft Bedrock servers running Nukkit or Cloudburst. It provides the Kotlin runtime required by plugins written in Kotlin, allowing several server plugins to share common components instead of bundling them separately. It does not add commands, gameplay mechanics, or player features by itself.With a focused technical role, KotlinLib helps Kotlin plugins load correctly and keeps their dependencies available within the server environment. The published 1.7.22 release updates the bundled Kotlin version to 1.7.22 and lists compatibility with API 1.0.0. At BoxToPlay, we recommend it when another Nukkit plugin declares KotlinLib as a required dependency.
MemoriesOfTime GameCore, a Nukkit library pluginMemoriesOfTime GameCore is a Nukkit plugin for Minecraft Bedrock servers that provides shared libraries, APIs, and utilities for other gameplay plugins. It is designed as a required dependency, allowing mini games and custom server systems to reuse common functions instead of bundling them separately.Its toolkit includes game room management, player data handling, rankings, configuration utilities, custom entity support, fake entities, and Nukkit compatibility helpers. For our BoxToPlay community, it can serve as a technical foundation for a more reliable Minecraft server experience, especially when another game plugin specifically lists GameCore as a dependency.
DbLib, shared database support for NukkitDbLib is a utility Nukkit plugin for Minecraft Bedrock servers that bundles JDBC drivers for MySQL and SQLite, allowing other plugins to store and retrieve data without packaging their own database connectors. It also includes ORMLite and Sql2o, giving developers both an object relational approach and a simpler way to write queries.Once configured, DbLib can provide a shared database connection for compatible plugins, helping centralize settings and reduce duplicated libraries. This is useful for permissions, islands, player statistics, and other persistent features. At BoxToPlay, we recommend it for Minecraft server administrators who want a practical, reusable data layer.
ScoreboardAPI, Simple Fake Scoreboards for NukkitScoreboardAPI is a lightweight Nukkit plugin and library for Minecraft Bedrock servers. It gives developers a straightforward way to create custom sidebar scoreboards without relying only on the game’s standard objectives.Titles, lines, separator spaces, display slots, and refresh intervals can be defined in code. A handler also allows dynamic information, such as player names, online counts, or changing values, to update automatically for each player. We recommend it through BoxToPlay for server projects that need clean, customizable information panels with minimal complexity.
ScoreboardAPI, custom displays for NukkitScoreboardAPI is a library plugin for Nukkit and Cloudburst servers running Minecraft Bedrock Edition. It gives developers a straightforward way to create sidebar scoreboards, define a title, add multiple lines, and show the display to selected players without building the whole system from scratch.Its API also supports scheduled updates, dynamic content, line management, and simple spacing techniques, making it useful for showing player names, online counts, statistics, ranks, or event information. With BoxToPlay, our Minecraft server tools make it easier to add this practical interface to a customized Bedrock experience.
FakeInventories, virtual menus for NukkitFakeInventories is a Nukkit plugin and library for Minecraft Bedrock servers that lets developers create custom virtual inventories without placing a real container in the world. It can display familiar interfaces such as chest style menus, define custom titles, populate slots with items, and open the result directly for players.Interaction handling is its main strength: click events can be intercepted, cancelled, or linked to actions such as messages, purchases, navigation, and menu closing. This makes it useful for shops, auctions, moderation tools, game menus, and other server features. At BoxToPlay, we recommend it for a cleaner, more interactive Minecraft server experience.
NukkitDB, shared data for Nukkit serversNukkitDB is a Nukkit plugin and database library for Minecraft Bedrock servers, designed to store and share plugin data through MongoDB. By connecting several server instances to the same database, it helps a network keep player profiles, statistics, inventories, or custom records available across different game modes, provided compatible plugins use its API.Version 2.2.0 offers configurable database and collection names, document queries, inserts, updates, and support for flexible values such as lists and objects. Its static API gives developers a straightforward foundation for connected features. At BoxToPlay, we recommend it for administrators building a coordinated Minecraft server network with persistent, centralized data.
RankingAPI for NukkitRankingAPI is a lightweight Cloudburst Nukkit plugin that provides an API for creating and managing rankings on a Minecraft server. Designed as a dependency, it gives other plugins a straightforward way to define a ranking, assign a name and position, then submit player statistics as numerical values.Its sorting support turns stored scores into ordered leaderboards for money, wins, points, or other measurable data. The resource also includes fixes for sorting errors and avoids scientific notation when displaying numbers. We recommend it for Bedrock server developers who want a reusable foundation for competitive features, with BoxToPlay making the server experience easier to manage.
ScoreboardAPI for Nukkit 2.0ScoreboardAPI is a library plugin for a Minecraft Bedrock server powered by Nukkit 2.0. Designed for the platform’s new networking system, it keeps the same API while providing a straightforward way to build custom sidebar scoreboards. Developers can create a display, define its title, add lines with individual scores, remove entries, and refresh changing information such as player names or coordinates.It is a practical foundation for server interfaces, statistics, objectives, and live gameplay data. At BoxToPlay, we recommend it for teams that want a clean, programmable scoreboard experience without rebuilding the underlying display system.
MyHero Levels, player progression for Minecraft serversMyHero Levels is a Nukkit plugin that provides a player level library for Bedrock servers. Designed as part of the MyHero suite, it gives server owners a simple foundation for tracking experience and progression across survival or RPG gameplay.Administrators can add, give, set, or subtract experience and levels, then display experience information with dedicated commands. Used alongside HyHero Core, it helps create a more structured progression system and gives players clear long term goals. At BoxToPlay, we see it as a practical support component for a customizable Minecraft server.
ScoreboardAPI for Nukkit 1.0ScoreboardAPI is a lightweight developer library for a Minecraft Bedrock Nukkit server running API 1.0. Rather than adding a complete game mode, it gives other Nukkit plugins a practical way to create and manage in game scoreboards. Developers can define a sidebar display, set its objective and title, add ordered lines, remove entries, and refresh changing information such as player names, coordinates, or server statistics.Its straightforward API can attach or remove a scoreboard for individual players, making it useful for lobbies, minigames, and network hubs. We recommend it through BoxToPlay when a server needs clean, custom information panels built around ScoreboardAPI.
InventoryExtention, Expanded FakeInventories InterfacesInventoryExtention is a Nukkit library plugin for Minecraft Bedrock servers that builds on FakeInventories and gives developers more virtual inventory interfaces to use in server features. It adds support for anvil, brewing, crafting, dropper, enchanting, furnace, hopper, and general user interface inventories.With custom inventory names, it helps create clearer menus, utility screens, and interactive gameplay systems without relying on physical blocks. Our BoxToPlay team recommends it for administrators and developers who want to enrich a Minecraft server with flexible inventory based interfaces.
DistinctJDA, JDA Library for NukkitXDistinctJDA is a lightweight Nukkit plugin that bundles the Java Discord API, commonly known as JDA, for NukkitX based Minecraft Bedrock servers. It is designed for developers who want to create Discord connected features without packaging the library separately inside every project.The plugin provides the foundation for communication between a Minecraft server and Discord, such as bot commands, status updates, notifications, or chat bridges, depending on the companion plugin’s code. DistinctJDA does not add player features by itself. Our BoxToPlay team recommends it as a practical dependency for custom server integrations, especially when a clean and reusable JDA setup is needed.
JNPC, flexible NPC library for a Nukkit serverJNPC is a Nukkit plugin and development library for Minecraft Bedrock servers, designed to create and manage customizable non player characters. It can spawn standard entities or textured 3D entities, adjust their scale and rotation, display configurable name tags with multiple lines, and add animations, emotes, movement paths, or click interactions that trigger server actions through a simple API.For a Minecraft server, this makes it easier to build interactive guides, lobby characters, menus, or decorative figures without relying on a rigid preset system. At BoxToPlay, we see JNPC as a practical foundation for developers who want richer NPC experiences on Nukkit.
TranslateAPI for Nukkit serversTranslateAPI is a Nukkit plugin and GameCore extension module that gives other plugins access to a shared translation API. It is designed for multilingual Minecraft server environments, helping game modes, menus, messages, and other server features present localized text instead of relying on separate translation systems.Built around GameCore, the module can connect to configurable online translation services and supports several providers, making it useful for communities with players speaking different languages. At BoxToPlay, we see it as a practical foundation for smoother, more accessible Bedrock server experiences, especially when multiple plugins need consistent translation support.
Citizen Library, Java Style NPCs for NukkitCitizen Library is a developer focused Nukkit plugin library for Minecraft Bedrock servers. It helps creators add NPCs that reproduce the polished presentation often seen on Minecraft Java Edition servers, making hubs, lobbies, tutorials, shops, and minigames more engaging.NPCs can use standard or geometry based skins, configurable positions and rotations, multiline nametags, and interactive actions triggered when players engage with them. Its factory and controller system simplifies spawning, despawning, storage, and custom behavior, while allowing deeper integrations in other plugins. At BoxToPlay, we recommend it for server owners seeking richer characters and clearer navigation without relying on basic floating text alone.
MenuAPI, Easy Menu API for NukkitMenuAPI is a lightweight Nukkit plugin and developer API for building interactive interfaces on a Minecraft server running Bedrock Edition software. It provides a shared foundation for menu based features, helping creators avoid writing every interaction from scratch.The library supports inventory menus, form menus, and villager trade menus, while NPC dialog menus are not currently included. Its practical design suits server tools, selectors, shops, and other custom interfaces. At BoxToPlay, we see it as a useful building block for organizing clear, responsive player interactions on a Nukkit server.
ctLib, a practical Nukkit data libraryctLib is a lightweight Nukkit plugin library designed to simplify data storage and common server development tasks for a Minecraft server. It provides straightforward APIs that help other plugins manage persistent information without rebuilding the same tools from scratch.Its features include SQLite and MySQL support, JSON handling, a simple YAML editor for compatible environments, chat prefix utilities, and a network API. This makes it useful for creating organized gameplay systems and connected server features. At BoxToPlay, we recommend it as a helpful foundation for developers, although the project is currently archived and may not receive further updates.
SGUI API for NukkitSGUI API is an experimental Nukkit plugin and developer library for creating interactive graphical interfaces on a Minecraft server running Bedrock Edition. Rather than adding gameplay content by itself, it gives other plugins reusable tools for displaying forms, text, and input fields, then reacting to submitted or closed interfaces.Written in Kotlin and released as version 0.1.0 Alpha, it requires KotlinLib and is intended as a dependency, not a standalone feature. Developers can use it for login screens, confirmations, menus, or custom server workflows. At BoxToPlay, we recommend it for technical projects that need lightweight, event driven interfaces.
libasynWebHook, Discord WebHook ManagerlibasynWebHook is an asynchronous library for Nukkit plugins, WaterdogPE, and related Bedrock server software. It gives developers a straightforward way to send messages to Discord WebHooks without building every request from scratch. The project supports standard messages with custom content, usernames, avatars, and text to speech settings.It also includes an embed builder with titles, descriptions, colors, authors, fields, thumbnails, footers, and timestamps. For a Minecraft server, this makes it easier to connect gameplay events, moderation tools, and notifications with a Discord community. At BoxToPlay, we see it as a practical library for extending server communication.
KotlinForNukkit, Kotlin support for your Nukkit serverKotlinForNukkit is a library plugin for Cloudburst Nukkit, designed to help developers create plugins with Kotlin for a Minecraft server. It places the required Kotlin libraries in the server classpath, allowing compatible plugins to use them without packaging duplicate libraries inside each plugin file.The package includes Kotlin standard tools, reflection, coroutines for JDK 8, and JSON serialization components. With this shared foundation, Kotlin based plugins can remain lighter and easier to maintain. At BoxToPlay, we see it as a practical developer dependency for expanding a Bedrock server with custom features.
DataManager, streamlined SQL connections for NukkitDataManager is a lightweight Nukkit library plugin for Minecraft Bedrock servers, designed to simplify the creation and management of SQL connections. It gives developers a reusable foundation for plugins that need reliable data storage, without requiring each project to build its own database system.Built around Sql2o and HikariCP, it supports SQLite and MySQL workflows, connection pooling, transactions, schema queries, and practical configuration options. This keeps database operations organized and efficient, helping our BoxToPlay team provide a smoother Minecraft server experience for communities using data driven features.
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