BigDoors Physics is a Java Edition companion plugin that gives real collision behavior to animated structures created with BigDoors on a Minecraft server. It supports doors, drawbridges, portcullises, and sliding mechanisms, so players and entities can no longer simply pass through moving blocks.
Collision shapes can be created with shulkers, which allow movement beyond the regular block grid, or invisible barriers, which are solid and grid aligned. Shulker based collisions can also move players and entities when they intersect the mechanism. The plugin runs on Spigot, Paper, and Purpur, requires BigDoors, and can optionally use ProtocolLib. BoxToPlay makes this enhancement easy to enjoy on our Minecraft server.
Select the version of BigDoors Physics you want installed on your Minecraft server.
You go directly to your cart with the Minecraft plan and selected version of BigDoors Physics already included. Check that everything is correct before continuing.
Wait while your Minecraft server is built and delivered. Installation of your selected BigDoors Physics version starts during setup. Once it is ready, connect and have fun.
Create your Minecraft server and install the BigDoors Physics plugin with one click!