PlayerDataSync is a Java Edition plugin that keeps player progress consistent across connected Minecraft servers. It synchronizes inventories, Ender Chests, experience, health, hunger, game mode, potion effects, attributes, and optionally location, so players can move between network servers without losing important data.
Information is stored through shared database backends, with Redis available for faster live propagation. Asynchronous processing, configurable data types, redundant save prevention, and a developer API help maintain smooth performance. For a unified multi server experience, our BoxToPlay team considers PlayerDataSync a practical solution for Paper and Spigot networks.
Create your Minecraft server and install the PlayerDataSync plugin with one click!