CatchBall is a Spigot plugin that lets players capture selected Minecraft entities with a special item. It offers a convenient way to move animals, villagers, and other supported entities without spending as much time relocating them manually. The allowed entity types can be adjusted to suit your server’s gameplay and protection rules.
Captured entities are represented by a skull, with their data saved for later release. The plugin also supports customizable item recipes, Base64 head textures, permissions, and an in game settings GUI, plus commands for managing the capture list. At BoxToPlay, we see it as a practical addition for transport, farms, and adventure servers.
Select the version of CatchBall you want installed on your Minecraft server.
You go directly to your cart with the Minecraft plan and selected version of CatchBall already included. Check that everything is correct before continuing.
Wait while your Minecraft server is built and delivered. Installation of your selected CatchBall version starts during setup. Once it is ready, connect and have fun.
Create your Minecraft server and install the CatchBall plugin with one click!