EntityCulling is a Bukkit plugin that improves the experience on a busy Minecraft server by hiding mobs, items, armor stands, chests, and other tile entities when solid blocks prevent players from seeing them. It uses server side occlusion calculations and blocks packets for hidden objects, reducing unnecessary data and client rendering work.
The plugin is especially useful for large bases, farms, and storage areas, where it can noticeably improve client FPS. It requires ProtocolLib and was designed for Bukkit, Paper, and Spigot 1.16.4 and 1.16.5. As an experimental tool, it may cause objects to appear suddenly around corners, while sounds can remain audible. At BoxToPlay, we recommend it for smaller survival communities seeking smoother gameplay.
Select the version of EntityCulling (Bukkit) you want installed on your Minecraft server.
You go directly to your cart with the Minecraft plan and selected version of EntityCulling (Bukkit) already included. Check that everything is correct before continuing.
Wait while your Minecraft server is built and delivered. Installation of your selected EntityCulling (Bukkit) version starts during setup. Once it is ready, connect and have fun.
Create your Minecraft server and install the EntityCulling (Bukkit) plugin with one click!