NukkitX Plugins

Discover NukkitX plugins available for your Minecraft Nukkit server

All NukkitX plugins One-Click Install Regular Updates

Browse NukkitX plugins for a Minecraft mobile and console compatible server.

HTMLEngineNK
HTMLEngineNK

HTMLEngineNK, HTML5 Plugins for NukkitHTMLEngineNK is an experimental Nukkit plugin for Minecraft Bedrock servers that lets creators build simple server extensions with HTML5 instead of a conventional development project. It is designed for rapid experimentation and lightweight custom features, making it a useful developer tool for administrators who want to prototype ideas within their Minecraft server.The engine recognizes HTML files and runs them through the plugin, providing a straightforward way to test small concepts. JavaScript is outside its main scope and is directed to the separate JSEngineNK project. At BoxToPlay, we see HTMLEngineNK as a creative utility for exploring alternative ways to customize a Nukkit server.

Pokkit
Pokkit

Pokkit, Bukkit and Spigot plugins on a Minecraft Bedrock serverPokkit is a Nukkit plugin that acts as a compatibility layer between Nukkit and selected Bukkit or Spigot plugins. It lets a Minecraft server running on Bedrock Edition benefit from features originally designed for those Java server platforms, such as administration tools, gameplay systems, and community utilities.Pokkit remains experimental, and its Bukkit or Spigot API support is incomplete, so only some plugins work correctly. Compatibility depends on the plugin’s features and server version, with the project listing support for Nukkit 1.1.0 or newer and Spigot 1.13.2. At BoxToPlay, we present it as a practical option for expanding a Nukkit server while keeping expectations realistic.

JSEngineNK
JSEngineNK

JSEngineNK, JavaScript for NukkitJSEngineNK is a Nukkit plugin for Minecraft Bedrock servers that adds a JavaScript engine based on Nashorn. It lets administrators and creators load scripts and modules directly into a Minecraft server, making it easier to build custom systems without writing every feature in Java.Scripts can create commands, tasks, events, configurations, and interactive server features through a practical API. JSEngineNK supports parts of ES6 with polyfills, access to Nukkit and Java classes, and external JavaScript or Maven libraries. At BoxToPlay, it offers a flexible foundation for developing lightweight, programmable gameplay experiences.

PluginManager
PluginManager

PluginManager, manage your Nukkit server in gamePluginManager is a Nukkit plugin for Minecraft Bedrock servers that puts plugin administration directly in game. It lets authorized staff load, unload, reload, enable, disable, and uninstall plugins without restarting the entire Minecraft server. A dedicated interface also presents plugin details, commands, dependencies, and status, making everyday maintenance easier to understand.For developers, reloading one plugin at a time shortens testing cycles and reduces waiting during development. Its config browser helps edit plugin settings in game, while improved command detection and scheduler handling make live changes more practical. At BoxToPlay, we recommend it for administrators and creators who want a faster, more convenient Nukkit workflow.

FormAPI
FormAPI

FormAPI for Nukkit ServersFormAPI is a lightweight Nukkit plugin for Minecraft Bedrock servers that simplifies the creation and handling of interactive in game forms. Developers can build simple button menus, modal forms for confirmations, and custom forms with labels, text fields, dropdowns, sliders, step sliders, and toggles.Responses are returned through callbacks, while optional button images help create clear navigation screens for registrations, settings, minigames, and server tools. Its straightforward structure makes player interactions more accessible on a Nukkit or Cloudburst Minecraft server. At BoxToPlay, we present it as a practical developer API, noting that the referenced project is discontinued and archived.

FDevTools
FDevTools

FDevTools, DevTools for NukkitFDevTools is a developer focused Nukkit plugin for Minecraft Bedrock servers running on Nukkit or Cloudburst. It lets server creators load plugins directly from source code files, making it easier to test code without first producing a compiled archive. This workflow is especially useful for prototyping, debugging, and quickly checking changes on a development Minecraft server.The plugin can also compile a loaded source project into a JAR file through the makeplugin command, simplifying release preparation. FDevTools is aimed at plugin authors rather than ordinary players, and BoxToPlay presents it as a practical tool for building and refining custom server features.

GroovyScripts
GroovyScripts

GroovyScripts, Groovy Scripting Engine for NukkitGroovyScripts is a developer focused Nukkit plugin for Minecraft Bedrock servers. It adds a Groovy scripting engine to the server environment, giving administrators and creators a flexible way to prototype custom logic and extend gameplay without building every idea as a conventional compiled plugin. Groovy is a concise language for the Java Virtual Machine that works closely with Java libraries, making it suitable for experienced Nukkit developers.Useful for custom commands, server tools, automation, and experimental mechanics, the plugin helps turn scripts into practical features. Our BoxToPlay team recommends it for technical projects where rapid iteration and readable code matter, while compatibility depends on the Nukkit version and available APIs.

FormConstructor
FormConstructor

FormConstructor for NukkitFormConstructor is a developer focused Nukkit plugin and reusable library for building interactive forms on a Minecraft Bedrock server. It streamlines SimpleForm, ModalForm, and CustomForm interfaces, giving plugins a practical way to present menus, confirmations, text inputs, toggles, dropdowns, sliders, and step sliders.Its main strength is direct response handling through lambda callbacks instead of separate event catching. Buttons can have their own actions, while custom elements may use identifiers for convenient value retrieval. Support for close handlers and asynchronous processing adds flexibility for complex server menus. At BoxToPlay, we recommend it for developers who want cleaner, more readable form based interfaces.

ModLoader
ModLoader

ModLoader, JavaScript Loader for NukkitModLoader is a lightweight Nukkit plugin for Minecraft Bedrock servers that lets administrators create server features with JavaScript instead of writing every function directly in Java. It provides access to the server, online players, logging, and a management API for commands and scheduled tasks.Scripts can react to events such as player joins, send messages, run repeating actions, and save configuration data. This makes it useful for prototyping or adding simple custom systems to a Minecraft server with an accessible workflow. At BoxToPlay, we present it as a practical option for JavaScript server customization, while noting its beta status and limited API compatibility.

FormAPI
FormAPI

FormAPI, Centralized Form Management for NukkitFormAPI is a Nukkit plugin for Minecraft Bedrock servers that helps several plugins manage their forms through one shared system. Instead of maintaining and saving separate form identifiers across every project, dependent plugins can register their forms in a single list, making response handling more organized and reliable.Designed for developers, FormAPI improves cooperation between server features that use interactive menus and windows. It is useful for creating a cleaner user interface and simplifying plugin maintenance on a Minecraft server. At BoxToPlay, we recommend it for Nukkit projects that need centralized form tracking without unnecessary complexity.

CooldownAPI
CooldownAPI

CooldownAPI, timers for Nukkit serversCooldownAPI is a lightweight utility plugin for Minecraft Bedrock servers running Nukkit or Cloudburst. It gives developers a simple way to create named cooldowns and timers, so commands, abilities, rewards, teleportation systems, and other actions can be limited without building timing logic from scratch.Cooldowns can be added with a chosen duration, checked by identifier, removed, or updated as gameplay requires. The API also provides access to remaining time and methods for adding or reducing duration, making it useful for minigames, combat systems, events, and anti spam mechanics. At BoxToPlay, we recommend it for server creators who want cleaner and more reliable timing features.

FloatingItems
FloatingItems

FloatingItems, decorative items for a Minecraft serverFloatingItems is a Cloudburst Nukkit plugin for Minecraft Bedrock servers that turns held items into floating displays. It is designed for lobbies, shops, spawn areas, menus, and other locations where visual decoration matters, while preventing players from collecting the displayed objects.Administrators can spawn an item, view existing displays, edit them, or delete them through the floatingitem commands. The plugin uses ItemEntity objects, supports API version 1.0.14, stores settings in config.yml, and provides a dedicated permission. At BoxToPlay, we recommend it for creating clear, immersive server landmarks without relying on item frames.

UIFormAPI
UIFormAPI

UIFormAPI, interactive forms for CloudburstUIFormAPI is a Nukkit and Cloudburst plugin API for Minecraft Bedrock servers, designed to help developers build interactive forms for their own plugins. It supports simple menus with buttons, modal dialogs for confirmations, and custom forms with inputs, dropdowns, labels, sliders, and toggles.Responses can be handled through dedicated events, making menus useful for authentication, minigame selection, settings, and other server features. Its clear structure keeps form creation flexible, while image support adds visual appeal to buttons. At BoxToPlay, we see it as a practical foundation for a more accessible and responsive Minecraft server experience.

QueryPlaceholders
QueryPlaceholders

QueryPlaceholders, server information through placeholdersQueryPlaceholders is a Nukkit plugin for Minecraft Bedrock servers that retrieves query data from configured remote servers and makes it available through PlaceholderAPI. It can display online player counts, maximum slots, the MOTD, and the Minecraft version inside supported scoreboards, menus, holograms, or other text systems.Administrators can define server addresses, ports, query timeouts, and update intervals. The player count placeholder can also combine online totals from several servers, making it useful for network hubs and status displays. At BoxToPlay, we see it as a practical way to make a Minecraft server interface more informative.

FormConstructor V2
FormConstructor V2

FormConstructor V2 for NukkitFormConstructor V2 is a Nukkit plugin and reusable library for building interactive Bedrock menus on a Minecraft server. Designed for developers, it simplifies the creation and processing of SimpleForm, ModalForm, and CustomForm interfaces without relying on event catching.Handlers can be assigned directly to buttons and forms with lambda functions, while custom elements such as inputs, sliders, dropdowns, step sliders, and toggles can be identified by name and read easily in responses. Closing handlers, asynchronous processing, button images, and dynamic form updates help create clear menus for shops, settings, navigation, and minigames. At BoxToPlay, we recommend it for server creators who want cleaner, more responsive interfaces.

GroovyLib
GroovyLib

GroovyLib, Apache Groovy Core for NukkitGroovyLib is a developer library for a Minecraft server running Nukkit. It brings the core of Apache Groovy into the Bedrock server environment, giving plugin creators access to a concise JVM language that works smoothly with Java classes and libraries.Designed for scripting and development, it can support custom server logic, reusable scripts, and experimental tools through Groovy’s dynamic syntax, optional typing, and metaprogramming features. Listed with API version 1.0.0 and Groovy versions up to 2.5.6, it is a practical foundation for developers building more flexible Nukkit projects. Our BoxToPlay team recommends it for technical server setups rather than player facing content.

Database Extendability
Database Extendability

Database Extendability, SQL Access for NukkitDatabase Extendability is a developer focused Nukkit plugin for Minecraft Bedrock servers using NukkitX 2.0. It provides an accessible SQL query API that helps other plugins connect to and manage MySQL or SQLite databases without building every database function from scratch.Developers can create custom tables, execute queries and updates, then retrieve organized results through database entries. This makes it practical for storing player ranks, statistics, economy data, permissions and other persistent information. For a Minecraft server managed with BoxToPlay, it offers a useful foundation for flexible, database powered gameplay systems.

ModelManagerRe
ModelManagerRe

ModelManagerRe, custom models for NukkitModelManagerRe is a Minecraft Bedrock Nukkit plugin focused on organizing and displaying custom entity models on a server. It provides a central way to work with model definitions, textures, and visual assets, helping administrators create more distinctive NPCs, creatures, decorations, or themed content without changing the core game.Designed for a customizable Minecraft server, it can support richer lobbies, minigames, roleplay areas, and event experiences when paired with suitable Bedrock geometry and resource files. Our BoxToPlay team recommends it for server owners who want a cleaner model workflow and more expressive visual content through the Nukkit ecosystem.

Plugin Example for developing.

Nukkit Plugin Example for Bedrock DevelopmentThis Nukkit plugin is a source code reference for learning how server extensions work on Minecraft Bedrock. It demonstrates plugin structure, lifecycle methods, commands, event listeners, metadata, and basic interaction with the Nukkit API. Developers can study individual classes, reuse useful examples, and adapt them while creating features for a custom Minecraft server.It is best viewed as a development and learning resource rather than a finished gameplay feature. We recommend it on BoxToPlay for creators who want to experiment, test ideas, and build a more personalized server experience with Nukkit or Cloudburst tools.

QueryPlaceholders-OnlineSummator
QueryPlaceholders-OnlineSummator

QueryPlaceholders OnlineSummator for Minecraft BedrockQueryPlaceholders OnlineSummator is a Nukkit plugin addon for Bedrock servers that totals player counts from several servers registered through QueryPlaceholders. It can calculate the combined number of online players across every configured server, or only selected entries, while also offering an option to sum maximum capacity. The resulting values can feed PlaceholderAPI displays, making it useful for scoreboards, menus, server lists, and network status messages. QueryPlaceholders handles remote Bedrock queries, including player counts, capacity, MOTD, and version details. At BoxToPlay, we recommend it for presenting a clear overview of a connected Minecraft server network.

WaffleCoreNK
WaffleCoreNK

WaffleCoreNK, a developer API for NukkitWaffleCoreNK is an experimental Cloudburst Nukkit plugin designed to help developers build extensions for a Bedrock Minecraft server more efficiently. It provides the WaffleAPI, a clear interface for registering handlers for common player events, including login, movement, and teleportation.With its organized structure, automated build workflow, and lightweight design, WaffleCoreNK aims to simplify development while keeping server performance in mind. Our BoxToPlay team sees it as a practical foundation for custom systems, welcome messages, movement mechanics, teleport features, and other server experiences.

Barrel Classic Detect
Barrel Classic Detect

Barrel Classic Detect for Minecraft BedrockBarrel Classic Detect is a lightweight Nukkit plugin for a Minecraft server running Bedrock Edition software. Its main purpose is to recognize when a player connects through ClassiCube, helping server owners and developers adapt messages, permissions, gameplay rules, or crossplay features to that player type. The plugin exposes simple API methods to check whether an individual player is from ClassiCube and to retrieve the full list of detected ClassiCube players. At BoxToPlay, we recommend it for administrators who need clearer player identification without changing the core gameplay experience.

ViaBedrockDetect
ViaBedrockDetect

Detects when a Java player joins your server!

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