Vector math for datapacks, including rotations and coordinate conversions.
Chest Village
This time I present you "Chest Village" Data pack.
this datapack just add a new type of village in the minecraft.
new village type like village plans it's village chest.
this chest village is different type of village.
version from 1.16 to latest
Bookshelf Interaction Module
Attach click and hover events to Interaction entities.
Bookshelf Health Module
Read and modify player health, and give entities a lifetime.
Bookshelf ID Module
Assign unique numeric IDs to entities.
Bookshelf Tree Module
Pre-built tree structures with multiple variations.
Bookshelf Environment Module
Access biome, weather, and time-based conditions.
Bookshelf Move Module
Move entities along a velocity vector, with collision handling.
Advanced Macro Engine
A high-performance scripting and macro execution framework for Minecraft Java Edition datapacks. Provides fiber scheduling, modular APIs, and multi-version overlay support out of the box.
Bookshelf Schedule Module
Schedule commands that remember which entity and location triggered them, and can be cancelled.
Bookshelf Time Module
Access the real-world system time from inside a datapack.
Bookshelf Sidebar Module
Build scoreboard sidebars with formatted, updatable content.
Bookshelf Log Module
Log messages to chat with varying levels of severity.
Bookshelf Link Module
Link entities together so their positions and rotations stay synchronized.
Bookshelf XP Module
Read and modify player XP levels, and set the progress bar by percentage rather than by points.
Bookshelf Bitwise Module
Manipulate integers as sequences of bits.
Bookshelf Dump Module
Combine scores and NBT data into a single structured dump.
Bookshelf Color Module
Manipulate colors and convert them between formats.
Bookshelf Random Module
Generate random values, weighted picks, and noise patterns.
Bookshelf Generation Module
Run a function over every position in a shaped region, spread across ticks.
Mob head to Player head
Using this datapack, you can turn any mob head into a player head simply by using a Book and Quill along with any mob head in the game, such as a zombie head, a dragon head, or even a Carved Pumpkin.
TT's Lib│特特的庫
Includes tags and predicates used in Special TT's Data Pack.│包含了特別的特特的資料包會用到的標籤和述詞。
Bossbar Lib
A simple bossbar library allowing for per entity bossbars
vred's DP Lib
A data-pack "library" makes the creation of custom weapons easier.
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