this is a data pack that makes it so when a mob that dose not have a sickened type dies it becomes a sickened cow instead of dying
CasualCraft
A datapack that adds and reworks recipes in hopes to make your life easier!
General gamemode
With this data pack, you can set a specific game mode for the entire world/server or for a specific dimension.
Create:brass
Adds a crafting-table recipe for Brass Ingots
Trident Come Back! - TCB!
Saves Loyalty Tridents thrown into the void!
No Recipes
Disables all vanilla crafting recipes.
NdRz's Weapons Animation Restore
Restore 3rd-person poses for NdRz's Weapons
Aquaculture 2 Material Pack for Basic Weapons
Material Pack for the Basic Weapons mod which adds neptunium weapons. This is a compatibility pack for the 'Aquaculture 2' mod.
Matcha x Ascend Compatibility
A Matcha Flavoured compatibility datapack for the Ascend datapack by Bombastiko.
Matcha_ReVillages_Waystones_Compat
Makes the village waystone structure spawn in the matcha restored villages.
Note: Version is stated to work for 26.2, but it probably works for other versions aswell. Feel free to adapt it if it doesnt
Nether Terrain Mild Modification
Just trying to tweak the nether terrain a bit.
Better Crafting Recipes
Adds various crafting recipes I think deserve to be in the game
Death Count
A simple datapack that switches you to spectator mode after your third death.
W's Tinymon
Makes you and your Pokémon TINY!
Anvil Fix
This Mod removes the "Two Expensive" limit form anvils
W's Permadeath
Hardcore for your Pokémon
Wood Staining
Bleach wood to make it lighter or Stain it with wax to make it darker!
Hostile Neural Networks AE2 Recipes
Reworks the machine recipes of Hostile Neural Networks to use ingredients from AE2 and Extended AE
Datapack From Dreams - Advancements
This is a datapack that contains advancements that people came up with (mainly from dreams)
AngelDeer's SOULBOUND Aether and Twilight Forest Bridge
Bridge between SOULBOUND and Aether and Twilight Forest, supporting the latter mods' custom weapons and armors.
Double Jump
This small datapack adds a double jump to the game, complete with its own sound and visual effect; the jump also has a cooldown. The interface is in Russian: red indicates the cooldown, while green means the jump is ready.
Wool Structure Fix
A datapack that brings aesthetic refreshes to old structures with new wool stairs and slabs
No AI Mob Freezer
This project is a datapack that removes the ai from the mob you name you can configure this datapack as a Operator of a server with /function NoAI Menu and by clicking each option in the menu
Fence Hop
Jump on top of fences and walls
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