An example addon to show how to add catching Pokemon types as requirements for the Bountiful mod's bounty system.
Spark Scatter
Redstone components release brief particle bursts when activated, creating visual feedback across the server.
Day Counter (1.21.8)
Displays which day it is every morning!
Craftable Totems
Now you can have unlimited lives. Totems are craftable with golden apples.
Cobblemon SnomFix (AllTheMons)
Datapack that fixes a couple Cobblemon spawn biome configs.
Smelt Diorite to Calcite
This literally adds a recipe for smelting diorite to calcite.
I love frozen biomes
Makes temperature noise value always the lowest so only coldest biomes spawn
Sherds+
Duplicate Sherds with 2 bricks!
Better Harnesses
Adds a harness upgrade to improve happy ghast flying speeds. Craft a propeller from 1 iron surrounded by 4 iron nuggets and combine it with a harness to increase the flying speed by 100%
No Villager Trades
removes all Villager Trades
Player Heads Drop
Datapack which drops player heads when they die
Botanimon - Botany Pots for Cobblemon
Use Cobblemon crops (apricorns, berries, roots, herbs,etc) with Botany Pots
Farmer's Cutting: Blue Skies
Adds Farmer's Delight cutting recipes for Blue Skies
Barely Default Data Pack
The Barely Default Data Pack made for Mickey Joe's "Barely Default" Resource Pack!
Create: Shalz Elytra Recipe
Elytra recipe as seen in Shalz's One Block series
Horse Armour Recipe
Now you can craft your own horse armour
Double Jump
Allows you to double jump!
Martini´s Cutting and Crafting
This Mod/Datapack adds 790+ additional cutting and crafting recipes which are more or less nice to have in Minecraft. Some features should be a part of Minecraft itself, but see for yourself.
Experience Book
Save your experience points in a book!
RockQoL
Allows for more stone types to be usable in crafting recipes
Florcraft
A natural magic datapack. Explore and exploit the essences of the natural world, featuring deep magitech and an arsenal of new toys for all sorts of players.
Adapter Origin
A mythic species that always had to give up on something to achieve its goals, they adapted and through evolution they managed to overcome their weakness by choosing them.
Random block drops
A datapack that makes every block drop a random item
Ore Collapse
Mining ore veins triggers cascading block falls from unstable stone above.
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